1.求一个能实现屏幕水波纹效果的绘制绘制vb代码
2.探索边界:GTA5最新辅助源码解析
3.如何学好Excel函数、技巧、透视透视git源码分离VBA、源码源码amgauss函数源码WPS宏、绘制绘制微软格式源码PowerQuery、透视透视c sip 源码数据透视表、源码源码胖妞娱乐源码365函数
求一个能实现屏幕水波纹效果的绘制绘制vb代码
'补模块3文件。一个放不下。透视透视
'>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
' 渲染子程序,源码源码将新的绘制绘制帧数据渲染到 lpDIBitsRender 中
' 算法:
' posx = Wave1(x-1,y)-Wave1(x+1,y)+x
' posy = Wave1(x,y-1)-Wave1(x,y+1)+y
' SourceBmp(x,y) = DestBmp(posx,posy)
'>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Public Sub WaveRender(lpWaveObject As WAVE_OBJECT)
Dim dwPosX As Long, dwPosY As Long, dwPtrSource As Long, dwPtrDest As Long, dwFlag As Long
Dim lpWave1 As Long, LineIdx As Long, LinePtr As Long
Dim lpDIBitsSource As Long, lpDIBitsRender As Long
Dim I As Long, J As Long
dwFlag = 0
With lpWaveObject
'Debug.Print "WaveRender " & .dwFlag
If (.dwFlag And F_WO_ACTIVE) = 0 Then Exit Sub
.dwFlag = .dwFlag Or F_WO_NEED_UPDATE
lpWave1 = .lpWave1
LineIdx = .dwWaveByteWidth '像素指针
For I = 1 To .dwBmpHeight - 2
For J = 0 To .dwBmpWidth - 1
'